RenderTargetData::UpdateData

RenderTargetData::UpdateData
static void UpdateData(RenderBuffer* buffer, HAL* phal, GLuint fboID, DepthStencilBuffer* pdsb);
static void UpdateData(RenderBuffer* buffer, HAL* phal, HALGLFramebuffer* fboID, DepthStencilBuffer* pdsb);
Description

UpdateData updates the render target data with new parameters.

Parameters
Parameters 
Description 
RenderBuffer* buffer 
_nt_ 
RenderBuffer* buffer 
The render buffer. 
HAL* phal 
_nt_ 
HAL* phal 
The render hal. 
GLuint fboID 
The Id of the frame buffer object 
GLuint fboID 
_nt_ 
DepthStencilBuffer* pdsb 
_nt_ 
DepthStencilBuffer* pdsb 
Depth stencil buffer (0 if not required).