TextureManager::ApplyTexture

TextureManager::ApplyTexture
void ApplyTexture(unsigned stageIndex, HALGLTexture* texture);
Description

Applies fill texture by setting it to the specified stage, initializing samplers and vertex constants.

Parameters
Parameters 
Description 
unsigned stageIndex 
The index of the texture stage, ranges from 0 to 7. 
HALGLTexture* texture 
_nt_