Scaleform::Render::ImageTarget

Scaleform::Render::ImageTarget
enum ImageTarget {
  ImageTarget_Any = 0,
  ImageTarget_X360 = 0x2000,
  ImageTarget_PS3 = 0x3000,
  ImageTarget_Wii = 0x4000,
  ImageTarget_3DS = 0x5000,
  ImageTarget_PSVita = 0x6000,
  ImageTarget_WiiU = 0x7000,
  ImageTarget_Adreno = 0x8000,
  ImageTarget_DX11 = 0x9000,
  ImageTarget_Orbis = 0xA000,
  ImageTarget_Mask = 0xF000
};
Description

Defines a target rendering platform for which this ImageFormat is intended, it is stored as part of the format. ImageTarget_Any means that the image format is compatible with any platform.

Members
Members 
Description 
ImageTarget_Any = 0 
Compatible with any platform. 
ImageTarget_X360 = 0x2000 
Image format is compatible with Xbox360. 
ImageTarget_PS3 = 0x3000 
Image format is compatible with PS3. 
ImageTarget_Wii = 0x4000 
Image format is compatible with Wii. 
ImageTarget_3DS = 0x5000 
Image format is compatible with 3DS. 
ImageTarget_PSVita = 0x6000 
Image format is compatible with PSVita. 
ImageTarget_WiiU = 0x7000 
Image format is compatible with WiiU. 
ImageTarget_Adreno = 0x8000 
Image format is compatible with Adreno. 
ImageTarget_Mask = 0xF000 
Mask returning the target rendering platform. 
File

Render_Image.h