Scaleform::Render::ImageUpdate
class ImageUpdate : public RefCountBase<ImageUpdate, Stat_Default_Mem>;
ImageUpdate represents an image update action queued up for the image, typically to be executed on a rendering thread. When update takes place, it is welcome to Map the texture and copy/generate data there.
There are several image/texture update types:
1. Full copy/upload of image into texture by calling Image::Decode.
2. Rectangle-based update from source data image (source image was updated by Advance thread).
3. Dynamically generated update of a rectangle, typically taking place on a rendering thread.
4. Full image dynamically generated update.
Method |
Description |
Retrieves the image which is to be updated. | |
Override this function to update the image and/or its associated texture. | |
ImageUpdate constructor. |
Render_Image.h