RenderBufferManager::CreateDepthStencilBuffer

RenderBufferManager::CreateDepthStencilBuffer
virtual DepthStencilBuffer* CreateDepthStencilBuffer(const ImageSize& size, bool temporary = true) = 0;
Description

CreateDepthStencilBuffer creates a depth stencil buffer. This finds an existing buffer and/or creates a new one.

Parameters
Parameters 
Description 
const ImageSize& size 
The size of the depth stencil buffer. 
bool temporary = true 
_nt_ 
Return Value

Pointer to the created DepthStencilBuffer.