RenderBufferManager::CreateRenderTarget

RenderBufferManager::CreateRenderTarget
virtual RenderTarget* CreateRenderTarget(const ImageSize& size, RenderBufferType type, ImageFormat format, Texture* texture = 0) = 0;
Description

CreateRenderTarget creates a RenderTarget. Texture* should be provided only for RBuffer_Texture type.

Parameters
Parameters 
Description 
const ImageSize& size 
The buffer size. 
RenderBufferType type 
The type of the render buffer. 
ImageFormat format 
The format of the render target. 
Texture* texture = 0 
The texture that is attached to a render target. 
Return Value

Returns the primary render target.