RenderBufferManager::Initialize

RenderBufferManager::Initialize
virtual bool Initialize(TextureManager* manager) = 0;
Description

Initializes the buffer manager to use the specified TextureManager for buffer creation.

Parameters
Parameters 
Description 
TextureManager* manager 
On consoles, internal MemoryManager, if any can take precedence over the one associated with the texture manager. 
Return Value

Returns true if the RenderBufferManager is initialized successfully; false otherwise.