TextureImage::TextureLost

TextureImage::TextureLost
virtual void TextureLost(TextureLossReason);
Description

TextureLost is called to indicate texture contents are lost and releases the texture references held by images. Note that this function will only be called from the rendering thread. 

TextureImage can't be restored by default. 

Parameters
Parameters 
Description 
reason 
The type of the texture content lost. See TextureLossReason