Scaleform::Sound::SoundDataBase
class SoundDataBase : public RefCountBaseNTS<SoundDataBase,Stat_Sound_Mem>;
SoundDataBase is a base class describing the basic parameters of sound data in GFx. This class does not hold any sound data nor does it provide a pointer to the sound data, as its derived classes can hold only a file name of a file with sound data. SoundDataBase acts as the base class for SoundData.
Enumeration |
Description |
Collection of sound data format flags. |
Method |
Description |
Retrieves the number of sound channels used in the sound data. | |
Obtains the duration of time for which a sample sound data plays. | |
Returns the format of the sample sound data. | |
Returns the sample rate of the sound data. | |
Returns the size of the sound data in bytes. | |
Obtains the number of samples in the sound data. | |
Returns the size of one sample in the sound data in bytes. | |
Obtains the number of samples that are skipped when the sample starts playing. | |
Determines whether the sound data is in compressed/ uncompressed format. | |
Determines whether the sound data comes from a file. | |
Determines if the sound data should be used in the streaming mode. | |
Sets the number of samples that should be skipped when sample starts playing. | |
Constructs a sound data object. |
Sound_Sound.h