Scaleform::Sound::SoundEvent
class SoundEvent : public RefCountBase<SoundEvent,Stat_Sound_Mem>;
SoundEvent is an event-based, Flash abstract sound interface which can be used with any sound engine. This interface allows sound playback to be easily triggered from within ActionScript and played back using the GFx Flash player. GFx SDK provide SoundEventFMOD interface based on SoundRenderFMOD implementation for FMOD, SoundEventWwise and SoundEventWwiseSF implementations for Wwise/SoundFrame.
Method |
Description |
Posts the sound event. | |
Sets the sound parameter. | |
SoundEvent constructor. |
Sound_SoundEvent.h