Sample source code
Please refer to the following files for more details on implementing the sound renderer.
- Scaleform Player source code, FMOD/Wwise initialization:
- Apps\Samples\FxPlayer\FxPlayer.cpp
- Apps\Samples\Common\FxSoundFMOD.cpp
- Apps\Samples\Common\FxSoundWwise.cpp
- Sound renderer implementation based on FMOD:
- Src\Sound\Sound_SoundRendererFMOD.h
- Src\Sound\Sound_SoundRendererFMOD.cpp
- Sound event interfaces FMOD and Wwise/SoundFrame:
- Src\Sound\Sound_SoundEventFMOD.h
- Src\Sound\Sound_SoundEventWwise.h
- Video sound system interfaces implementation:
- Src\Video\Video_VideoSoundSystem*.cpp
- Flash sound example:
- Bin\Data\AS2\Samples\Audio_Demo_AS2.fla
- Bin\Data\AS3\Samples\AudioDemo_AS3.fla
Please refer to the below documents for additional information on the CRI Movie codec for playing video files, the ActionScript extensions used in playing the sound files, and the options for exporting the SWF into desired formats.