Related help topics
Outputs | |||||
Resource | string |
The animation clip resource. | |||
Inputs | |||||
string | Resource |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | float |
The value of the specified animation controller variable. | |||
Inputs | |||||
unit | Unit |
The unit whose value you want to retrieve. | |||
string | Variable |
The name of the animation controller variable. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
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Returns the delta position and rotation computed last frame by the animation controller, when the controller plays an animation with root motion.
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Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Delta Position | vector3 |
The position updates applied to the node. | |||
Delta Rotation | quaternion |
The rotation updates applied to the node. | |||
Desired Position | vector3 |
The new position of the node. | |||
Desired Rotation | quaternion |
The new rotation of the node. | |||
Inputs | |||||
unit | Unit |
The unit whose animated root node position you want to retrieve. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: core/animation/flow/animation.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Exists | boolean |
True if the curve exists in the Animation system. | |||
Float Value | float |
The current value of the curve. | |||
Inputs | |||||
float | Float Index |
The 0-based float index in the curve. | |||
string | Object |
The name of the animated node | |||
string | Parameter |
The name of the animated parameter. | |||
unit | Unit |
The unit whose animated root node position you want to retrieve. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: core/animation/flow/animation.script_flow_nodes
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Extracts the specified animation controller flow events as out events in order to trigger a flow effect.
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Variables | |||||
Animation Controller | resource |
The animation controller. |
Available in Unit Flow Editor only.
Outputs | |||||
Played | event |
The output event triggered when the animation is played. | |||
Stopped | event |
The output event triggered when the animation is stopped. | |||
Paused | event |
The output event triggered when the animation is paused. | |||
Resumed | event |
The output event triggered when the animation is resumed. | |||
Inputs | |||||
unit | Unit |
The unit you want to animate. | |||
id | Animation | ||||
float | Speed |
A value to control the playback speed. Cannot be negative. | |||
float | Blendtime |
The blend time to cross fade the animation, in seconds. | |||
boolean | Loop |
If true, the animation will loop. | |||
event | Play |
The input event triggered to play the animation. | |||
event | Stop |
The input event triggered to stop the animation. | |||
event | Pause |
The input event triggered to pause the animation. | |||
event | Resume |
The input event triggered to resume the animation. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
unit | Unit |
The unit whose value you want to set. | |||
string | Event |
The name of the animation event to trigger. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
unit | Unit |
The unit whose value you want to set. | |||
string | Constraint |
The constraint target. | |||
vector3 | Position |
The new position of the constraint target. | |||
quaternion | Rotation |
The new rotation of the constraint target. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
unit | Unit |
The unit whose value you want to set. | |||
string | Variable |
The name of the animation controller variable to set. | |||
float | Value |
The value of the specified animation controller variable. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.