Timpani category - Stingray Flow Node Reference

Timpani category

Nodes

Variables

Sound

level_object

The Timpani sound to play.

Inputs

event

Enable

The input event triggered to enable playing of the timpani sound.

event

Disable

The input event triggered to disable playing of the timpani sound.

event

Stop

The input event triggered to stop playing the timpani sound.

Available in Level Flow Editor only.

Variables

Bank

resource

The timpani bank to load.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

Event Id

instanceid

The ID of the playing event.

Triggered

event

The output event triggered when the timpani playing event is triggered.

Stopped

event

The output event triggered when the playing event is stopped.

Finished

event

The output event triggered when the timpani playing event is completed.

Inputs

id

Event

The ID of the timpani event to trigger.

unit

Unit

The unit in which the timpani event is triggered.

id

Object

The ID of the object for which the event is triggered.

vector3

Position

The position at which the timpani event is played.

event

Trigger

The input event triggered to play the sound.

event

Stop

The input event triggered to stop playing the sound.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Variables

Parameter

string

The name of the controller parameter.

Inputs

instanceid

Event Id

The ID of the playing event.

float

Value

The value of the controller parameter.

event

Set

The input event triggered.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Variables

Parameter

string

The name of the controller parameter.

Inputs

instanceid

Event Id

The ID of the playing event.

id

Value

The ID of the controller parameter.

event

Set

The input event triggered.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.