Related help topics
Outputs | |||||
Resource | string |
The entity resource. | |||
Inputs | |||||
string | Resource |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | boolean |
The component property value. | |||
Inputs | |||||
entity | Entity |
The entity from which to retrieve the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | float |
The component property value. | |||
Inputs | |||||
entity | Entity |
The entity from which to retrieve the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | quaternion |
The component property value. | |||
Inputs | |||||
entity | Entity |
The entity from which to retrieve the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | string |
The component property value. | |||
Inputs | |||||
entity | Entity |
The entity from which to retrieve the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The component property value. | |||
Inputs | |||||
entity | Entity |
The entity from which to retrieve the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Position | vector3 |
The local position of the entity. | |||
Inputs | |||||
entity | Entity |
The entity whose position is retrieved. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Rotation | quaternion |
The local rotation of the entity. | |||
Inputs | |||||
entity | Entity |
The entity whose rotation is retrieved. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Unit | unit |
The attached unit. | |||
Inputs | |||||
entity | Entity |
The entity whose attached unit is to be retrieved. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Position | vector3 |
The world position of the entity. | |||
Inputs | |||||
entity | Entity |
The entity whose position is retrieved. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Rotation | quaternion |
The world rotation of the entity. | |||
Inputs | |||||
entity | Entity |
The entity whose rotation is retrieved. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
The output event triggered when the value is set. | |||
Inputs | |||||
entity | Entity |
The entity in which to set the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. | |||
boolean | Value |
The property value. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
The output event triggered when the value is set. | |||
Inputs | |||||
entity | Entity |
The entity in which to set the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. | |||
float | Value |
The component property value. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
The output event triggered when the value is set. | |||
Inputs | |||||
entity | Entity |
The entity in which to set the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. | |||
quaternion | Value |
The component property value. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
The output event triggered when the value is set. | |||
Inputs | |||||
entity | Entity |
The entity in which to set the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. | |||
string | Value |
The component property value. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
The output event triggered when the value is set. | |||
Inputs | |||||
entity | Entity |
The entity in which to set the property. | |||
id | Component |
The ID of the component which contains the property. | |||
string | Property Path |
The component property path. | |||
vector3 | Value |
The component property value. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
The output event triggered when the local position is set. | |||
Inputs | |||||
entity | Entity |
The entity whose position is to be set. | |||
vector3 | Position | ||||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
The output event triggered when the local rotation is set. | |||
Inputs | |||||
entity | Entity |
The entity whose local rotation is to be set. | |||
quaternion | Rotation | ||||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
The output event triggered when the world position is set. | |||
Inputs | |||||
entity | Entity |
The entity whose position is to be set. | |||
vector3 | Position | ||||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Out | event |
The output event triggered when the world rotation is set. | |||
Inputs | |||||
entity | Entity |
The entity whose world rotation is to be set. | |||
quaternion | Rotation | ||||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Spawned Entity | entity |
The spawned entity. | |||
Spawned | event |
The output event triggered when the entity is spawned. | |||
Unspawned | event |
The output event triggered when the entity is unspawned. | |||
Inputs | |||||
string | Entity |
The entity resource name. | |||
event | Spawn |
The input event to spawn the entity. | |||
event | Unspawn |
The input event to unspawn the entity. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.