Character Retargeting category - Stingray Flow Node Reference

Character Retargeting category

Nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

string

Dst Characterization

The name of the target character.

unit

Dst Unit

The target character unit to retarget to.

string

Src Characterization

The name of the source character.

unit

Src Unit

The source character unit to retarget from.

event

In

This event triggers the evaluation of this node.

You must specify both a source and a target character. For example, use this node to transfer the motion of a human character to a gremlin. The resulting pose of the animation controller from the source character is transferred to the target character, so you need to have two characters in the scene (although one of them can be hidden).

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: core/humanik/humanik.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

unit

Unit

The character unit.

event

In

This event triggers the evaluation of this node.

For instance, if the character is a gremlin, and its motion comes from a human, the disable retargeting node stops the motion transfer from the human to the gremlin.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: core/humanik/humanik.script_flow_nodes