Rotation category - Stingray Flow Node Reference

Rotation category

Nodes

Outputs

Value

boolean

Returns true if the values are equal and false otherwise.

Inputs

quaternion

A

The first rotation value to compare.

quaternion

B

The second rotation value to compare.

Returns true if equal.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

Value

quaternion

Returns the interpolation value.

Inputs

quaternion

From

The first rotation input value.

quaternion

To

The second rotation input value.

float

T

The interpolation point.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

Value

quaternion

The multiplication/composition of the two rotation values. This operation is not commutative (ab != ba)

Inputs

quaternion

A

The first rotation value to multiply/compose.

quaternion

B

The second rotation value to multiply/compose.

This operation is not commutative (ab != ba)

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

Value

boolean

Returns true if the values are not equal and false otherwise.

Inputs

quaternion

A

The first rotation value to compare.

quaternion

B

The second rotation value to compare.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

Axis

vector3

The main axis of the rotation.

Angle

float

The angle of the local up vector around the facing direction, expressed in radians.

Inputs

quaternion

Rotation

The rotation whose axis and angle values are returned.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

X

float

The X component of the rotation.

Y

float

The Y component of the rotation.

Z

float

The Z component of the rotation.

Inputs

quaternion

Rotation

The rotation value passed as input.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

Rotation

quaternion

The rotation constructed using the axis and angle values.

Inputs

vector3

Axis

The main axis for the rotation.

float

Angle

The angle of the local up vector around the main axis, expressed in radians.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

Rotation

quaternion

The rotation constructed from the components.

Inputs

float

X

The X component of the rotation.

float

Y

The Y component of the rotation.

float

Z

The Z component of the rotation.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

Rotation

quaternion

The rotation constructed from the vector inputs.

Inputs

vector3

Forward

The forward vector to construct a rotation value.

vector3

Up

The up vector to construct a rotation value.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Outputs

Value

quaternion

The result of the multiplication, expressed as a quaternion.

Inputs

quaternion

Rotation

The starting rotation value, as a quaternion.

float

Numeric

The numeric multiplication factor.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.