Outputs | |||||
Value | vector3 |
The resultant value. | |||
Inputs | |||||
vector3 | A |
The first vector value. | |||
vector3 | B |
The second vector value |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The cross product of the two input vectors. | |||
Inputs | |||||
vector3 | A |
The first input vector. | |||
vector3 | B |
The second input vector. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Returns a numeric value equal to the magnitude of two vectors multiplied together and then multiplied by the cosine of the angle between them.
|
Outputs | |||||
Value | float |
The dot product of the two input vectors. | |||
Inputs | |||||
vector3 | A |
The first input vector. | |||
vector3 | B |
The second input vector. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | boolean |
Returns true if the vectors are equal and false otherwise. | |||
Inputs | |||||
vector3 | A |
The first input vector. | |||
vector3 | B |
The second input vector. |
Returns true if equal.
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | float |
The length of the vector. | |||
Inputs | |||||
vector3 | Vector |
The vector whose length is returned. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The resultant vector. | |||
Inputs | |||||
vector3 | From |
The first vector. | |||
vector3 | To |
The second vector. | |||
float | T |
The interpolation point. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The product of two input vectors. | |||
Inputs | |||||
vector3 | A |
The first input vector to multiply. | |||
vector3 | B |
The second input vector to multiply. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The normalized vector. | |||
Inputs | |||||
vector3 | Vector |
The vector to normalize. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | boolean |
Returns true if the vectors are not equal and false otherwise. | |||
Inputs | |||||
vector3 | A |
The first input vector. | |||
vector3 | B |
The second input vector. |
Returns true if they are not equal.
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The resultant value. | |||
Inputs | |||||
vector3 | A |
The first vector value. | |||
vector3 | B |
The second vector value |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
X | float |
The X component of the vector as a numeric value. | |||
Y | float |
The Y component of the vector as a numeric value. | |||
Z | float |
The Z component of the vector as a numeric value. | |||
Inputs | |||||
vector3 | Vector |
The vector to deconstruct into its components. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The resultant vector from the quotient of the vector and the numeric value. | |||
Inputs | |||||
vector3 | Vector |
The input vector. | |||
float | Numeric |
The input numeric value to divide. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Vector | vector3 |
The vector constructed from the three numeric components. | |||
Inputs | |||||
float | X |
The X numeric component to construct a vector. | |||
float | Y |
The Y numeric component to construct a vector. | |||
float | Z |
The Z numeric component to construct a vector. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The resultant vector from the difference of the vector and the numeric value. | |||
Inputs | |||||
vector3 | Vector |
The input vector. | |||
float | Numeric |
The input numeric value to subtract. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The resultant vector from the sum of the vector and the numeric value. | |||
Inputs | |||||
vector3 | Vector |
The input vector. | |||
float | Numeric |
The input numeric value to add. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Value | vector3 |
The resultant vector of the product of vector and numeric value. | |||
Inputs | |||||
vector3 | Vector |
The vector value. | |||
float | Numeric |
The numeric value. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Outputs | |||||
Right | vector3 |
The right vector. | |||
Up | vector3 |
The up vector. | |||
Forward | vector3 |
The forward vector. | |||
Inputs | |||||
quaternion | Rotation |
The rotation value passed as input. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.