Bot category - Stingray Flow Node Reference

Bot category

Nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

unit

Bot Configuration

The unit holding the configuration of the NavBot

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

float

Layer

The layer ID.

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Destination

vector3

The latest set destination.

Inputs

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

float

Layer

The layer ID.

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Current cost will be set back when calling [NavBot Allow Layer] node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Local Output Velocity

vector3

The output velocity recommended by Gameware Navigation when leaving [Update World] node, relatively to the Unit's local pose.

Inputs

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

float

Delta Time

The simulation step used to apply the velocity.

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

float

Delta Time

The simulation step used to apply the velocity.

float

Gravity

The gravity to apply.

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Output Velocity

vector3

The output velocity recommended by Gameware Navigation when leaving [Update World] node.

Inputs

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

float

Cost

Cost multiplier.

float

Layer

The layer ID.

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

By default, unspecified layers can be traversed with a cost of 1.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Input Velocity

vector3

The input velocity saved by Gameware Navigation when entering [Update World] node.

Inputs

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

vector3

Destination

The destination to set.

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

string

Id

The route_id returned by [Create Route] flow node.

unit

Unit

The unit holding the GwNavBot.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes