Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
unit | Bot Configuration |
The unit holding the configuration of the NavBot | |||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Allowed a layer to be traversed by future computed path at the cost given by [NavBot Set Layer Cost Multiplier] node.
|
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
float | Layer |
The layer ID. | |||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Destination | vector3 |
The latest set destination. | |||
Inputs | |||||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
float | Layer |
The layer ID. | |||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Current cost will be set back when calling [NavBot Allow Layer] node.
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Local Output Velocity | vector3 |
The output velocity recommended by Gameware Navigation when leaving [Update World] node, relatively to the Unit's local pose. | |||
Inputs | |||||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
float | Delta Time |
The simulation step used to apply the velocity. | |||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Feed the velocity to a mover (e.g. a physics-based mover) which will then compute the move to apply to the unit.
|
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
float | Delta Time |
The simulation step used to apply the velocity. | |||
float | Gravity |
The gravity to apply. | |||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Output Velocity | vector3 |
The output velocity recommended by Gameware Navigation when leaving [Update World] node. | |||
Inputs | |||||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
float | Cost |
Cost multiplier. | |||
float | Layer |
The layer ID. | |||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
By default, unspecified layers can be traversed with a cost of 1.
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Input Velocity | vector3 |
The input velocity saved by Gameware Navigation when entering [Update World] node. | |||
Inputs | |||||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
vector3 | Destination |
The destination to set. | |||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes
Outputs | |||||
Out | event |
This event is triggered when the node finishes its evaluation. | |||
Inputs | |||||
string | Id |
The route_id returned by [Create Route] flow node. | |||
unit | Unit |
The unit holding the GwNavBot. | |||
event | In |
This event triggers the evaluation of this node. |
Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.
Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes