World category - Stingray Flow Node Reference

World category

Nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

string

Name

The name of the NavData to add.

unit

Unit

The unit holding the GwNavWorld.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

unit

Unit

The unit holding the GwNavWorld.

event

In

This event triggers the evaluation of this node.

Basically, a NavWorld contains set of NavMeshes and NavBots.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

unit

Unit

The unit holding the GwNavWorld.

event

In

This event triggers the evaluation of this node.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes

Outputs

Out

event

This event is triggered when the node finishes its evaluation.

Inputs

float

Delta Time

The simulation time in seconds.

unit

Unit

The unit holding the GwNavWorld.

event

In

This event triggers the evaluation of this node.

It should be called each frame.

Available in Unit Flow Editor, Level Flow Editor, and External Flow Editor.

Script node definition in file: editor/plugins/navigation/gwnav/flow/gwnav.script_flow_nodes