LanClient - stingray.LanClient object reference - Stingray Lua API Reference
Represents a network node in a LAN game.
A LanClient object is returned by the call to Network.init_lan_client(), which initializes
the LAN networking system.
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Returns the lobby browser, which can be used to browse the LAN for games that the player can join.
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Parameters self : | stingray.LanClient | Specifies the object instance that this function will act on. You may use the colon : calling syntax to call this function on an instance of this object. If you do so, you must omit this parameter. For more information, see this Stingray help topic, or this page in the Lua documentation. |
Returns