Light category - Stingray Shader Node Reference
The nodes in this category are used with the Output > Light Base output node.
|
Returns the base color set for the light using this material.
|
Outputs |
| | Out |
| auto |
The output value or values produced by this node.
|
Pre-requisites |
Output nodes | | This node can only be used in a shader graph that contains the following output node:
Output > Light Base
|
Node definition in file: core/shader_nodes/light_color.shader_node
|
Returns the direction from the light using this material as a normalized vector in world space.
|
Outputs |
| | Out |
| vector3 |
The output value or values produced by this node.
|
Pre-requisites |
Output nodes | | This node can only be used in a shader graph that contains the following output node:
Output > Light Base
|
Node definition in file: core/shader_nodes/light_vector.shader_node