Create a clear coat material
The clear coat shader lets you simulate a translucent layer of film on a surface. For example, you can use clear coat to create colored films on metal, like car paint.
To create a clear coat material
- Create a standard material. See Create a material.
- In the Property Editor, click Make Unique.
This creates a new parent material with a unique shader graph.
- Click to open the Shader Graph Editor.
- In the Shader Graph Editor, select the Standard Base node.
- In the Property Editor, set the Material Type to Clear Coat.
- Select the Standard Base node, and edit the Clear Coat Roughness property.
A higher Clear Coat Roughness value produces a rougher clear coat layer.