-VPORTS (Command)
Creates multiple viewports in model space or paper space.
The command prompts available depend on whether you are creating viewports in model space or in a layout (paper space).
Layout (Paper Space) Viewports
Creates multiple viewports in layouts (paper space).
The number and arrangement of layout viewports and their associated settings are called viewport configurations.
The following prompts are displayed.
Corner of viewport
Specifies the location of the one corner of the rectangular viewport.
- Opposite corner. Specifies the location of the opposite, diagonal corner of the rectangular viewport.
On
Turns on a viewport, making it active and making its objects visible.
Off
Turns off a viewport. When a viewport is off, its objects are not displayed, and you cannot make that viewport current.
Fit
Creates one viewport that fills the available display area. The actual size of the viewport depends on the dimensions of the paper space view.
Lock
Locks the current viewport. Prevents changes from being made to the associated view.
Object
Creates a nonrectangular layout viewport from a closed polyline, ellipse, spline, region, or circle. The polyline you specify must be closed and contain at least three vertices. It can be self-intersecting, and it can contain arcs as well as line segments.
Polygonal
Creates a nonrectangular layout viewport defined by a series of line and arc segments.
The descriptions of the Next Point, Arc, Close, Length, and Undo options match the descriptions of the corresponding options in the PLINE command.
Restore
Restores a previously saved viewport configuration.
Layer
Resets layer property overrides for the selected viewport to their global layer properties.
2
Divides the current viewport in half.
3
Divides the current viewport into three viewports.
Horizontal and Vertical split the area into thirds. The other options create one large viewport in half the available area and two smaller ones in the other half. Above, Below, Left, and Right specify where the larger viewport is placed.
4
Divides the current viewport into four viewports of equal size.
Model Space Viewports
Creates multiple viewports in model space.
The number and arrangement of viewports and their associated settings are called viewport configurations.
The following prompts are displayed.
Save
Saves the current viewport configuration using a specified name.
Restore
Restores a previously saved viewport configuration.
Delete
Deletes a named viewport configuration.
Join
Combines two adjacent model viewports into one larger viewport.
The two model viewports must share a common edge of the same length. The resulting viewport inherits the view of the dominant viewport.
Single
Returns the drawing to a single viewport view, using the view from the current viewport.
?—List Viewport Configurations
Displays the identification numbers and screen locations of the model space viewports.
The lower-left and upper-right corners of the viewport define its location. For these corners, values between 0.0,0.0 (for the lower-left corner of the drawing area) and 1.0,1.0 (for the upper-right corner) are used. The current viewport is listed first.
2
Divides the current viewport in half.
3
Divides the current viewport into three viewports.
The Horizontal and Vertical options split the area into thirds. The Above, Below, Left, and Right options specify where the larger viewport is placed.
4
Divides the current viewport into four viewports of equal size.
Toggle
Switches between the previous viewport configuration of several viewports and one with a single viewport. If there was no previous viewport configuration, the Toggle option uses 4 viewports as the default.
MOde
Determines whether subsequent changes to the number of viewports will apply only to the current viewport or to the entire display area.