Creates a 3D solid wedge.
Find
The direction of the taper is always in the positive X-axis direction of the UCS.

Entering a positive value draws the height along the positive Z axis of the current UCS. Entering a negative value draws the height along the negative Z axis.
The following prompts are displayed.
- First corner
- Sets the first corner of the wedge base.
- Other corner
- Sets the opposite corner of the wedge base, located on the X,Y plane.
- Center
- Creates the wedge by using a specified center point.
- Cube
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Creates a wedge with sides of equal length.
- Length
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Creates a wedge with length, width, and height values you specify. The length corresponds to the X axis, the width to the Y axis, and the height to the Z axis. If you pick a point to specify the length, you also specify the rotation in the XY plane.
- Height
- Sets the height of the wedge. Enter a positive value to draw the height along the positive Z axis of the current UCS. Enter a negative value to draw the height along the negative Z axis
- 2Point (height)
- Defines the height of the wedge by specifying the distance between two points