With the Rotate method, you can rotate objects in 2D about a specified point.
The direction of rotation is determined by the WCS. The Rotate3D method rotates objects in 3D about a specified axis. The Rotate3D method takes three values as input: the WCS coordinates of the two points defining the rotation axis and the rotation angle in radians.

To rotate 3D objects, use either the Rotate or Rotate3D method.
Create a 3D box and rotate it about an axis
This example creates a 3D box. It then defines the axis for rotation and finally rotates the box 30 degrees about the axis.
Sub Ch8_Rotate_3DBox() Dim boxObj As Acad3DSolid Dim length As Double Dim width As Double Dim height As Double Dim center(0 To 2) As Double ' Define the box center(0) = 5: center(1) = 5: center(2) = 0 length = 5 width = 7 height = 10 ' Create the box object in model space Set boxObj = ThisDrawing.ModelSpace. _ AddBox(center, length, width, height) ' Define the rotation axis with two points Dim rotatePt1(0 To 2) As Double Dim rotatePt2(0 To 2) As Double Dim rotateAngle As Double rotatePt1(0) = -3: rotatePt1(1) = 4: rotatePt1(2) = 0 rotatePt2(0) = -3: rotatePt2(1) = -4: rotatePt2(2) = 0 rotateAngle = 30 rotateAngle = rotateAngle * 3.141592 / 180# ' Rotate the box boxObj.Rotate3D rotatePt1, rotatePt2, rotateAngle ZoomAll End Sub