Pick Visible
Picks or unpicks surfaces and meshes that are visible in a given view when the model is hardware shaded.
Access this tool from the Pick palette:
Pick Visible workflows
Pick or unpick visible objects
The following workflow assumes that Visualization > Hardware Shade or Visualization > Diagnostic Shade has been used to shade your model.
Click in a view window to make it active.
Select the tool.
Select or deselect shaded surfaces and meshes in the view, in the same manner as with Pick Object
, that is:
- Click the
to pick an inactive object, and unpick an active object.
- Click the
to replace the content of the pick list with the new selection.
- Click the
to unpick an object.
- Hold down the
key to add to the selection.
- Use a pick box by clicking and dragging.
Pick visible only picks shaded (visible) surfaces and meshes, even when using a pick box. You can adjust the view at any time.
You can click anywhere on the object to pick it, not only on the wireframe.
Note: Geometry that is visible through other geometry with transparent shaders will also be selected.- Click the