Share Email Facebook Twitter LinkedIn Assign shaders and add decals Add an environment to the scene and assign preset shaders from the Shader Library. Create a texture so that you can add a decal to your model. Use the Transform manipulator to position and scale the texture. Video Player is loading.PlayPlayMuteCurrent Time 0:00/Duration 3:23Loaded: 0%0:00Progress: 0% Playback Rate2x1.5x1.25x1x, selected0.5x1xDescriptionsdescriptions off, selectedCaptionscaptions off, selectedEnglish Captions 日本語 Captions 简体中文 Captions 한국어 Captions ChaptersAudio TrackFullscreenThis is a modal window. Parent page: Visualization