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    2. The universe and its objects
    3. Cameras
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    Cameras

    Above, we see three camera nodes and their camera object. The nodes represent the camera’s eye, view, and up positions. To create this combination, it would be necessary to instantiate and create an AlOrthographicCamera or an AlPerspectiveCamera. When they are first created, the camera nodes are siblings under an AlGroupNode.

    Parent page: The universe and its objects

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