Share
 
 

About Editing Walls

After placing walls, you can change its style, location, size, shape, basic geometry, and override the component priorities and the endcap styles of the wall. You can also move a wall, merge or join walls, reverse the direction of a wall and change the shape of the roof line and the floor line of a wall. In addition, you can modify walls using other objects as interference conditions or body modifiers.

Depending on the type of editing you want to perform, various methods may be available:

  • After selecting a wall, you can click any non-grip point along the perimeter and drag the entire object to a new location. You can also move the object by clicking a grip, pressing the Space bar, and then moving the object to the new location and clicking again.
  • You can drag the grips that are displayed on a selected wall to reorient it, resize it, or change other physical characteristics.
  • For grip edits where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. (This feature is activated by default; you can toggle it on and off by clicking DYN on the application status bar)
  • You can apply the properties of a wall tool to an existing wall or the properties of a curtain wall tool, slab tool, or roof slab tool to an existing wall.
  • You can change settings on the Properties palette.
  • You can use editing commands from the object’s context menu.

Was this information helpful?