Note: This API is now obsolete.
Creates a floating Tangent defined by an entity and a pass-through point, whether to append or prepend to the specified entity is determined by the closest point to the passPoint.
Namespace: Autodesk.Civil.DatabaseServices
Assembly: AeccDbMgd (in AeccDbMgd.dll) Version: 13.8.0.280
Syntax
C#
[ObsoleteAttribute("Use the overload method which takes Point2d as parameter(s).", false)] public ProfileTangent AddFloatingTangent( uint entityId, Point3d passPoint, EntityAttachType attachType )
VB
<ObsoleteAttribute("Use the overload method which takes Point2d as parameter(s).", false)> Public Function AddFloatingTangent ( entityId As UInteger, passPoint As Point3d, attachType As EntityAttachType ) As ProfileTangent
C++
public: [ObsoleteAttribute(L"Use the overload method which takes Point2d as parameter(s).", false)] ProfileTangent^ AddFloatingTangent( unsigned int entityId, Point3d passPoint, EntityAttachType attachType )
Parameters
- entityId UInt32
- Id of the entity to attach to.
- passPoint Point3d
- The pass-through point.
- attachType EntityAttachType
- Specifies whether you want to append or prepend the new entity.