- Click
.
- Specify one of the following conversion options:
- Smooth, optimized. The resulting model is smoothed, with merged faces (SMOOTHMESHCONVERT = 0). Find
- Smooth, not optimized. The resulting model is smooth, with the same number of faces as the original mesh object (SMOOTHMESHCONVERT = 1). Find
- Faceted, optimized. The resulting model is angular, with merged, planar faces (SMOOTHMESHCONVERT = 2). Find
- Faceted, not optimized. The resulting model is angular, with the same number of faces as the original mesh object (SMOOTHMESHCONVERT = 3). Find
- Click
- Select a mesh object that has no gaps or intersecting faces.
Troubleshooting
In some cases, an error message results when you try to convert surfaces and meshes to a 3D solid. The following suggestions may be able to resolve the issue:
- Surfaces might not completely enclose a volume. If you extend the enclosing surfaces through and past the other surfaces, this can reduce the chance of a small gap.
- Meshes edited using gizmos can sometimes have gaps between the faces. In some cases, you can close these gaps by first smoothing the mesh object.
- If you have modified a mesh object so that one or more faces intersect faces in the same object, you cannot convert it to a 3D solid.