SettingsObjectLayer class specifies layers for individual object in Autodesk Civil 3D.
Inheritance Hierarchy
SystemObjectSystemMarshalByRefObject
DisposableWrapper
TreeOidWrapper
Autodesk.Civil.SettingsSettingsObjectLayer
Namespace: Autodesk.Civil.Settings
Assembly: AeccDbMgd (in AeccDbMgd.dll) Version: 13.8.0.280
Syntax
C#
public sealed class SettingsObjectLayer : TreeOidWrapper
VB
Public NotInheritable Class SettingsObjectLayer Inherits TreeOidWrapper
C++
public ref class SettingsObjectLayer sealed : public TreeOidWrapper
The SettingsObjectLayer type exposes the following members.
Properties
Name | Description | |
---|---|---|
![]() | LayerId | Specifies the layer on which the object is drawn |
![]() | LayerName | Specifies the layer on which the object is drawn. |
![]() | Locked | Specifies whether layer settings are locked for the drawing to prevent overrides for individual objects. |
![]() | Modifier | Specifies whether the layer name includes a text-string modifier, and if so, the location of the modifier. |
![]() | ModifierValue | Specifies the text string to use as the modifier. You can enter an asterisk (*) to include the object name as the modifier in the layer name and to put each named object on its own layer. For example, if C-ROAD is the name specified for alignment layers and you add -* as a suffix, an alignment named overpass is created on layer C-ROAD-OVERPASS. |
![]() | ObjectType | Get the object type. |