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Autodesk Flame Family 2025
    • What's New in Flame 2025
    • Release Notes
    • UI Overview
    • User Settings
    • Project Management
    • Organizing Media
    • Importing and Exporting Media
    • Create HDR Content
    • Playing Back Media
    • Editing Clips and Sequences
    • Audio
      • Introduction
      • Accessing the Audio Desk
      • Importing Audio Files
      • Monitoring Audio in Batch or Batch FX
      • Adding an Audio Effect on a Segment
      • Adjusting the Audio Levels on Part of an Audio Segment
      • Cross-fading Two Audio Segments Together
      • Fading Audio Into or Out of a Clip
      • Scaling the Size of the Waveform
      • Displaying Audio Waveforms
      • Muting Audio Tracks
      • Mapping Audio Tracks to Audio Desk Input Strips
      • Converting Audio from Stereo to Mono or Mono to Stereo
      • Remote Audio Monitoring
    • Rendering
    • Timeline FX and Transitions
    • Batch
    • 3D Compositing with Action
    • Tools Tab Workflow
    • Chroma Keying
    • Stabilizing and Tracking
    • Masking and Rotoscoping
    • Colour Correcting
    • Painting
    • Text and Titling
    • Using Your Matchbox and Lightbox Shaders
    • Effects and Tools Reference
    • Colour Management
    • Clip History
    • Animating Keyframes
    • Archiving
    • Autodesk Installation
    • Software Installation
    • Software Configuration
    • Cloud Reference Implementation Guide
    • API Documentation
    • Certified Hardware Setup
    • Setting Up a Flare Workflow
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    Importing Audio Files

    To import an audio file:

    1. Click the MediaHub tab.

    2. Enable Browse for: Files.

    3. Browse to the location of the audio file.

      The audio file thumbnail appears in the browser display.

    4. Drag and drop the audio file from the browser into a media panel folder.

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