Lens_Effects - Glow
Glow_Element - superclass: ReferenceTarget; super-superclass:MAXWrapper - classID: #(1783050118, 887509407)
Constructor
le.addGlow <Lens_Effects>
Aliases
Glow_Element 'Glow Element'
Properties
<glow>.elementName String default: "Glow" -- alias: Name
<glow>.on Boolean default: true
<glow>.size Float default: 30.0 -- animatable
<glow>.intensity Float default: 110.0 -- animatable
<glow>.objectsHide Boolean default: true -- alias:
Object_Hide
<glow>.occlusion Float default: 100.0 -- animatable
<glow>.squeeze Boolean default: false
<glow>.useSourceColor Float default: 0.0 -- animatable; alias: Source_Color
<glow>.centerColor Color default: (color 255 255 255) --animatable; alias: Center_Color
<glow>.edgeColor Color default: (color 255 0 0) -- animatable; alias: Edge_Color
<glow>.radialMtl TextureMap default: undefined -- alias: Radial_Material
<glow>.useRadialMtl Boolean default: false -- alias: Apply_Radial_Color_Map
<glow>.radial_falloff SubAnim
<glow>.radialMap TextureMap default: undefined -- alias: Radial_Falloff_Map
<glow>.useRadialMap Boolean default: false -- alias: Apply_Radial_Falloff_Map
<glow>.circularColorMix Float default: 0.0 -- animatable; alias: Circular_Color_Mix
<glow>.quadrant1Color Color default: (color 255 0 0) -- animatable; alias: Quadrant_1_Color
<glow>.quadrant2Color Color default: (color 255 0 0) -- animatable; alias: Quadrant_2_Color
<glow>.quadrant3Color Color default: (color 255 0 0) -- animatable; alias: Quadrant_3_Color
<glow>.quadrant4Color Color default: (color 255 0 0) -- animatable; alias: Quadrant_4_Color
<glow>.circularMtl TextureMap default: undefined -- alias: Circular_Material
<glow>.useCircularMtl Boolean default: false -- alias: Apply_Circular_Color_Map
<glow>.circular_falloff SubAnim
<glow>.circularMap TextureMap default: undefined -- alias: Circular_Falloff_Map
<glow>.useCircularMap Boolean default: false -- alias: Apply_Circular_Falloff_Map
<glow>.radial_size SubAnim
<glow>.radialSizeMap TextureMap default: undefined -- alias: Radial_Size_Map
<glow>.useRadialSizeMap Boolean default: false -- alias: Apply_Radial_Size_Map
<glow>.applyLights Boolean default: true -- alias: Apply_to_Lights
<glow>.applyImage Boolean default: true -- alias: Apply_to_Image
<glow>.applyImageCenters Boolean default: false -- alias: Apply_to_Image_Centers
<glow>.sourceObjectID Boolean default: false -- alias: Source_Object_ID
<glow>.objectID Integer default: 1 -- animatable; alias: Object_ID
<glow>.sourceEffectsID Boolean default: false -- alias: Source_Effects_ID
<glow>.effectsID Integer default: 1 -- animatable; alias: Effects_ID
<glow>.sourceUnclampedColor Boolean default: false -- alias: Source_Unclamped_Color
<glow>.unclampedColor Float default: 1.0 -- animatable; alias: Unclamped_Color
<glow>.unclampedColorInvert Boolean default: false -- alias: Source_Unclamped_Color_Invert
<glow>.sourceSurfaceNormal Boolean default: false -- alias: Source_Surface_Normal
<glow>.surfaceNormal Float default: 0.0 -- animatable; alias: Surface_Normal
<glow>.surfaceNormalInvert Boolean default: false -- alias: Source_Surface_Normal_Invert
<glow>.sourceWhole Boolean default: false -- alias: Source_Whole
<glow>.sourceAlpha Boolean default: false -- alias: Source_Alpha
<glow>.alpha Integer default: 0 -- animatable
<glow>.sourceZBuffer Boolean default: false -- alias: Source_Z_Buffer
<glow>.zHi Float default: 1000.0 -- animatable; alias: Z_Hi
<glow>.zLo Float default: 0.0 -- animatable; alias: Z_Lo
<glow>.filterAll Boolean default: true -- alias: Filter_All
<glow>.filterEdge Boolean default: false -- alias: Filter_Edge
<glow>.filterPerimeterAlpha Boolean default: false -- alias: Filter_Perimeter_Alpha
<glow>.filterPerimeter Boolean default: false -- alias: Filter_Perimeter
<glow>.filterBrightness Boolean default: false -- alias: Filter_Brightness
<glow>.brightness Integer default: 0 -- animatable; alias: Bright
<glow>.brightnessInvert Boolean default: false -- alias: Filter_Brightness_Invert
<glow>.filterHue Boolean default: false -- alias: Filter_Hue
<glow>.hueRange Integer default: 0 -- animatable; alias: Hue_Range
<glow>.hue Color default: (color 255 0 0) -- animatable
<glow>.applyNoise Boolean default: false -- alias: Apply_Additional_Effects
<glow>.noiseMap TextureMap default: undefined -- alias: Noise_Map
<glow>.radial_density SubAnim
<glow>.radialDensity TextureMap default: undefined -- alias: Radial_Density_Map
<glow>.useRadialDensity Boolean default: false -- alias: Apply_Radial_Density_Map
<glow.radial_falloff>.curve_1 SubAnim
The curve_1
SubAnim contains the radial_falloff
curve. You cannot create or access points in this curve unless the point is animated. In this case, you can access the animated point position as a SubAnim of the curve_1
property.
<glow.circular_falloff>.curve_1 SubAnim
The curve_1
SubAnim contains the circular_falloff
curve. You cannot create or access points in this curve unless the point is animated. In this case, you can access the animated point position as a SubAnim of the curve_1
property.
<glow.radial_size>.curve_1 SubAnim
The curve_1
SubAnim contains the radial_size
curve. You cannot create or access points in this curve unless the point is animated. In this case, you can access the animated point position as a SubAnim of the curve_1
property.
<glow.radial_density>.curve_1 SubAnim
The curve_1
SubAnim contains the radial_density
curve. You cannot create or access points in this curve unless the point is animated. In this case, you can access the animated point position as a SubAnim of the curve_1
property.
le.addGlow <Lens_Effects>
method returns true
if the addition was successful, false
if it failed. Once the element has been added, it can be accessed as a property of the lens_effects
value. The name of this property for glow
elements is glow
. If more than one element of the same type is added, only the first is accessible using the property name. You will need to access the remaining elements as subAnims of the lens_effects
value. The subAnim names are the same as the property names. The elements start at subAnim 7.