- 3ds Max Developer Overview
- 3ds Max Developer Help
- MAXScript Help
- MAXScript Introduction
- Script Examples In This Help
- What is New in MAXScript
- Learning MAXScript
- Frequently Asked Questions
- How To - Practical Examples
- MAXScript Language Reference
- 3ds Max Objects and Interfaces
- MAXScript Tools and Interaction with 3ds Max
- Creating MAXScript Tools
- Interacting with the 3ds Max User Interface
- 3ds MAX Commands
- 3ds Max User Interface Colors
- Action Manager and Shortcut System
- Active Shade Access
- Color Picker Dialog
- Command Line Rendering
- Command Panels
- Custom User Interface Management
- Environment And Effects Dialog
- FBX Import and Export Dialog
- Filters
- Geometry Checker
- Keyboard Entry
- Lighting Analysis
- Macro Scripts
- Main Toolbar
- Material Editor
- MAXScript Message and Query Dialogs
- Menu Manager
- The Menu System
- Miscellaneous Dialogs
- MouseTrack
- Network Render Interface
- Parameter Wiring
- Picking Scene Nodes
- Plug-In Manager
- Quad Menu
- RAMPlayer
- Render Scene Dialog
- Render To Texture
- SchematicView
- State Sets
- Status Bar
- Tabbed Dialogs
- Time Control
- Time Tags
- Trackbar
- Track View
- Units
- Viewports
- Vertex Paint Tools
- Welcome Screen Functions
- File Access
- Change Handlers and Callbacks
- Miscellaneous Functions
- Interaction with Other Programming Languages and Environments
- Interaction With The Operating System
- 3ds Max USD Scripting Guide
- MAXScript Retopology
- 3ds Max Python API Help
- 3ds Max MCG Help