To enable or disable all of an object’s geometry caches
- Select the object for which you want to enable or disable all of its geometry caches.
- In the
Animation menu set, do one of the following:
- Select
All your current object’s active geometry cache nodes and cache clips become inactive and are now not used by their object on playback.
.
- Select
All your current object’s inactive geometry cache nodes and cache clips become active and are now used by their object on playback.
.
- Select
To enable or disable individual geometry caches
- Select the object for which you want to enable or disable individual geometry caches.
- In the Attribute Editor, select the node for the geometry cache you want to enable or disable.
- In the
Cache File section, do one of the following:
- Turn
Enable on to activate the cache node.
The geometry cache node and its corresponding cache clip become active and are now used by their object on playback.
- Turn
Enable off to deactivate the cache node.
The geometry cache node and its corresponding cache clip become inactive and are now not used by their object on playback.
- Turn
Enable on to activate the cache node.