To open the User Defined Ghost window
- Right-click a clip in the Time Editor, and select
- Select Time Editor Time Editor menu bar from the
Use the User Defined Ghost window to set an alternative to the default Time Editor clip ghost.
- Objects to be used for ghosting list
- Objects chosen in the Viewport or Outliner appear in this list. These objects are used to define a new ghost object for the clip.
- Add
- Lets you add the selected objects to the Objects to be used for ghosting list.
- Add with children
- Incorporates any child objects of the selected objects to the Objects to be used for ghosting list. (For example, if you choose a wrist controller, clicking Add with children includes the attached fingers.)
- Remove
- Deletes any highlighted objects from the Objects to be used for ghosting list.
- Include objects driven by clip
- Incorporates any objects that are animated by the clip, for example, an object driven by a constraint.