You can regraph your shader network in the Hypershade as you do in the Node Editor, using some of the same hotkeys and toolbar buttons. The following lists a few ways in which you can regraph your network.
- Regraph upstream/downstream nodes: See Node Editor and Hypershade hotkeys.
- Additive graph mode: See Adding a node graph to an existing graph.
- Add selected nodes: Select nodes and add them to an existing graph by clicking
from the work area toolbar.
- Remove nodes: Select nodes and removing them from the existing graph by clicking
. See Node Editor and Hypershade hotkeys for additional hotkeys.
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Filter nodes from your graph: By default, the work area displays cameras, shading groups, and shading nodes. You can change the filter settings via the Show > Objects submenu of the work area marking menu.
You can also filter the nodes by name (in the filter field text box). Use * as a wildcard. See Hypershade work area toolbar.