Maya 2026 Fixed Issues
This page lists what's fixed in Maya, Maya Creative, or both. If you are upgrading from Maya 2025, note that this release includes fixes delivered in the Maya 2025.1, Maya 2025.2 and Maya 2025.3 updates.
Animation |
Baking attributes proxy fails MAYA-135121 |
Audio keeps playing after stopping playback MAYA-132700 |
Timeline doesn't revert or set ins/outs if left empty MAYA-128657 |
Time Editor: Crash when creating a large number of clips MAYA-126911 |
Time Editor: Attribute Editor support of audio files and environment path variables MAYA-88842 |
Copy/Paste key with Hierarchy/Below does not work MAYA-135080 |
Animation Performance |
Crash when selecting joints and scrubbing with certain scenes MAYA-136290 |
Texture deformer crash with 3D texture MAYA-136009 |
Sculpting blend shape targets using GPU Override causing objects to temporarily separate MAYA-131651 |
Foundation |
File saved in Maya 2022 crashes Maya 2025 MAYA-136189 |
Maya main window now remembers its location when maximized MAYA-136183 |
Hypershade "Delete Unused Nodes" deletes Distance Dimension shapes MAYA-135919 |
Sizeable flag has no effect on docked windows MAYA-133525 |
Random viewport rendering related crashes MAYA-133392 |
Attribute Editor: Message attribute should only display input connection MAYA-130560 |
Modeling |
Crash when beveling MAYA-136023 |
UV Editor: Layout along V is incorrect MAYA-133579 |
Sculpt: Clone Target tool doesn't work MAYA-132466 |
STL import/export option to set units (enhancement) MAYA-136167 |
Boolean: component tag or selection sets add extra edges to the result MAYA-135017 |
Cache and Multithread related crash when quad-drawing on two Live GPU caches MAYA-130179 |
Rendering |
An icon has been added to the Rendering shelf for OpenPBR MAYA-135786 |
UI |
Reference Editor reports isolateSelect command when changing selection MAYA-133657 |
Setting command flag value is slow in Python 3 MAYA-130506 |
USD |
2D Pan\Zoom functionality in viewport doesn't allow for exiting without error MAYA-135564 |
[github #2652] Selection highlight in viewport doesn't show up on a prim after toggling "Mark/Unmark as Instanceable" MAYA-129830 |
Viewport |
Snap pivot to point crashes with instances on macOS MAYA-121325 |
Bake Simulation loses texture display in viewport MAYA-135875 |
Custom marquee selection flickers in viewport MAYA-135795 |
Transparency doesn't work as expected in an ogsfx shader MAYA-135719 |
Create Joint: Can't select joints in Panel View MAYA-134770 |
Hardware Render Globals UI is broken MAYA-134528 |
StandardSurface: Transparency is not used correctly by Flat lighting and Ambient lights MAYA-131992 |
Maya glslShader and dx shader get corrupted when scene is saved on headless machine without viewport 2.0 MAYA-127860 |
EXR textures with DWAA compression are now displayed correctly in the viewport due to update in openEXR library MAYA-134981 |
Fixed global proc error with dx11Shaders and opacity maps during scene load MAYA-123738 |