closetrivialholes |
mesh:closetrivialholes() |
Close holes where exactly one triangle is missing each. |
closeallholes |
mesh:closeallholes(timeout:number) |
Closes all non-trivial holes. Timeout is an optional timeout parameter (in seconds) that aborts trying to close holes if the complexity |
cut |
Newmesh= mesh:cut(plane:number; height:number; topbottom:number) |
Cuts the mesh along cardinal planes. Plane 0 is the YZ plane, 1 is the XZ plane, and 2 is the XY plane. Height is the cut plane position above the respective cardinal plane. topbottom (optional) determines which section is returned: 1 returns the top half (default if unspecified), 2 returns the bottom half. |
fixflippedtriangles |
mesh:fixflippedtriangles() |
Attempts to unify triangle orientation. Compares the normals of interconnected triangles, per individual shell. Flips triangles which oppose the majority of interconnected triangles as categorized by their normals. |
invertnegativeshells |
mesh:invertnegativeshells() |
Inverts triangles in shells with negative volumes. This can destroy cavities. |
hollow |
Newmesh = mesh:hollow(offset:number, resolution:number, smoothen:Boolean) |
Returns an inverted mesh smaller than the original mesh by the offset value. Resolution corresponds to the triangle size used to reconstruct the mesh from the offset value. Smoothing only happens at the resolution limit. Offset and rastersize should both be positive (in mm). To achieve actual hollowing, merge the result with the original. |
Join |
mesh:join() |
If the mesh consists of two open shells, which contours are nearby by the mesh is connected. The feature is called "Join contours" in the mesh repair module. Please note that the selection of triangles is done automatically and may not be correct. |
makeorientable |
mesh:makeorientable() |
Performs multiple operations to arrive at an orientable part even for volumetrically impossible parts like Klein bottles. This method should be used with caution as it can be highly destructive for sufficiently broken meshes. |
meshnodesparsification |
mesh:meshnodesparsification(Epsilon:number, DegenerationUnits:number) |
Sparsified nodes of a mesh [Desktop Automation] |
offset |
Newmesh = mesh:offset(offset:number, resolution:number, smoothen:Boolean; inneroffset:Boolean) |
Returns a non-inverted mesh smaller or larger than the original mesh by the offset value. Smoothing only happens at the resolution limit. Resolution corresponds to the triangle size used to reconstruct the mesh from the offset value. Offset and rastersize should both be positive (in mm). If inneroffset is true, the smaller mesh is generated, otherwise the larger one. |
preparetopologyforexport |
mesh:preparetopologyforexport() |
Prepares topology for STL export |
reducelod |
mesh:reducelod(target:number, deformation:number, edgelength:number) |
Reconstructs mesh from fewer triangles. target: Target triangle count. deformation: Maximum permitted deformation (cm³). edgelength: maximum permitted triangle edge length. |
reducelodadvanced |
mesh:reducelodadvanced(count:number, deformation:number, edgelength:number) |
See reducelod. Uses a different algorithm. |
removedegeneratefaces |
mesh:removedegeneratefaces(tolerance:number) |
Removes triangles with points closer than up to approx. 1.75 times the tolerance |
removedoublefaces |
mesh:removedoublefaces() |
Removes duplicated triangles from the mesh |
removeghostshells |
mesh:removeghostshells(tolerance:number) |
Removes shells smaller than the tolerance |
removenegativeshells |
mesh:removenegativeshells() |
Remove shells with negative volume |
removeproblemareas |
mesh:removeproblemareas() |
Removes tiny faces involved in several self-intersections at once |
rebuildmesh |
mesh:rebuildmesh() |
Internally rebuilds the mesh. This should only ever be necessary in rare cases where errors or unexpected changes appear after working directly with individual triangles. With large meshes, this can take a while, so it is not done implicitly. |
repairenhanced |
mesh:repairenhanced() |
Performs Netfabb's built-in repair script, "Default" |
repairextended |
mesh:repairextended() |
Performs Netfabb's built-in repair script, "Extended" |
repairsimple |
mesh:repairsimple() |
Performs Netfabb's built-in repair script, "Simple" |
repairscript |
mesh:repairscript(scriptfile:String) |
Loads specified repair script file and executes it |
smooth |
mesh:smooth(strength:number, triangleindependent:boolean, preventshrinking:boolean) |
Smooths the mesh |
stitch |
mesh:stitch(tolerance:number, preserveorientation:Boolean) |
Stitches open triangle borders closer to each other than the tolerance. preserveorientation set to true prevents stitching triangles with opposing normals. |