Share

AcGeEntity2d::==

C++

GE_DLLEXPIMPORT Adesk::Boolean operator ==(
    const AcGeEntity2d& entity
) const;

Description

Returns Adesk::kTrue if entity is equal to this entity; otherwise, returns Adesk::kFalse. This function uses the default tolerance.

Parameters

Parameters Description
entity Input 2D entity

Links

AcGeEntity2d

Was this information helpful?