Description
This .NET class wraps the IlluminationModel ObjectARX class. It specifies what illumination model is used in the advanced rendering process when dealing with materials.
C#
public enum IlluminationModel { BlinnShader, MetalShader }
Visual Basic
Public Enum IlluminationModel BlinnShader MetalShader End Enum
Members
Members | Description |
---|---|
BlinnShader | This shader uses the light's color to determine the color of the reflection. |
MetalShader | This shader calculates the color of the reflected light using the diffuse color of the material and the color of the light.This .NET class wraps the Mode ObjectARX class. It's an enumeration of material modes. |