C++
GE_DLLEXPIMPORT AcGeRay3d( const AcGePoint3d& pnt, const AcGeVector3d& vec );
Description
Constructs a ray whose start point is pnt and whose direction is vec. vec must not be a zero-length vector.
Parameters
| Parameters | Description |
|---|---|
| pnt | Input start point of ray |
| vec | Input direction vector of ray |