C++
enum IlluminationModel { kBlinnShader = 0, kMetalShader };
File
acgimaterial.h
Members
Members | Description |
---|---|
kBlinnShader | Blinn shader. This shader uses the light's color to determine the color of the reflection. |
kMetalShader | Metal Shader. This shader calculates the color of the reflected light using the diffuse color of the material and the color of the light. |
Description
Specifies what illumination model is used in the advanced rendering process when dealing with materials.
Previous Class
AcGiMaterialTraits2