C++
typedef enum { kAcGiWorldPosition, kAcGiViewportPosition, kAcGiScreenPosition, kAcGiScreenLocalOriginPosition, kAcGiWorldWithScreenOffsetPosition } AcGiPositionTransformBehavior;
File
acgi.h
Members
Members | Description |
---|---|
kAcGiWorldPosition | Specification of transforms in world space. This is the default behavior |
kAcGiViewportPosition | This is a normalized viewport 2D coordinate system, X and Y axes running from 0.0 to 1.0, with (0.0, 0.0) at the lower left and (1.0, 1.0) at the upper right |
kAcGiScreenPosition | This positions the geometry in absolute pixels |
kAcGiScreenLocalOriginPosition | This positions the geometry in absolute pixels by specifying a 2D position for the 3D local coordinate system |
kAcGiWorldWithScreenOffsetPosition | This is specification of position in world space with a screen space pixel offset - useful for something like a label which should track a world point |
Description
Defines the position transform behavior of transient graphics.