Class Hierarchy
AcRxObject AcGiDrawable AcDbObject AcDbMaterial
C++
class AcDbMaterial : public AcDbObject;
File
dbmaterial.h
Description
The AcDbMaterial class is used to define, store, and display material properties for shaded entities. An AcDbMaterial object consists of a variety of shading components, including diffuse, ambient, specular, reflection, opacity, bump, and refraction. Each component defines a different aspect of shading behavior for an entity.
AcDbMaterial objects are stored in the ACAD_MATERIAL dictionary within the named object dictionary of an AcDbDatabase.