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AcGeEntity3d::!=

C++

GE_DLLEXPIMPORT Adesk::Boolean operator !=(
    const AcGeEntity3d& entity
) const;

Description

Returns Adesk::kTrue if entity is not equal to this entity; otherwise, returns Adesk::kFalse. This function uses the default tolerance.

Parameters

Parameters Description
entity Input any 3D entity

Links

AcGeEntity3d

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