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AcGiMaterialMap::setTexture

C++

virtual void setTexture(
    const AcGiMaterialTexture * pTexture
);

Description

Sets an AcGiMaterialTexture to be the texture of this map.

Parameters

Parameters Description
pTexture Input texture to be assigned to this map. A copy of an AcGiMaterialTexture object is kept within. Caller is free to deallocate pTexture.

Links

AcGiMaterialMap

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