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AcGsConfig

Class Hierarchy

AcGsConfig

C++

class AcGsConfig;

File

gs.h

Description

The AcGsConfig object is used to configure the GS. This class is a singleton; there is exactly one instance of this class at all times. Various included functions perform the following operations:

  • The tessellation functions set options that determine the smoothness of objects when drawn. Tessellation lines are a series of short lines (or triangles in some cases) that the Graphics System uses to draw objects. Objects appear smoother when there are more tessellation lines.
  • The render option functions configure the Graphics System to make settings available for enhancing the display of lights, materials, textures, and transparency.
  • The adaptive degradation functions configure display options to which the view can degrade to in order to maintain the speed of the view manipulation. One or all of the available display options may be enabled. If you select more than one option, the display mode changes first to the most detailed option, and then degrades until it reaches the least detailed option or the option that requires the least amount of system resources.
  • The geometry functions configure the Graphics System to determine how to display isolines in 3D and whether to display back faces.

Links

AcGsConfig Structures, AcGsConfig Enumerations, AcGsConfig Methods

See Also

AcGiDrawable, AcGsDevice, AcGsView, AcGsModel, AcGsClassFactory, AcGsManager, AcGsReactor

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