Function |
Description |
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AcUiAppResourceInstance |
Returns the application's resource instance; identical to acedGetAcadResourceInstance(). |
AcUiContextHelpFileName |
Returns the default context help file base name for the application (for example, "acadctxt.hlp"). |
AcUiEnableToolTips |
Enables tool tips based on the application's TOOLTIPS system variable setting.Note: This function is deprecated and maybe removed in a future release. No need to call it anymore. |
AcUiFindContextHelpFullPath |
This function expands a help file name into a fully qualified pathname. The file is located via a call to acedFindFile(). Returns TRUE on success and FALSE otherwise. |
AcUiIsInputPending |
This routine is used internally. |
AcUiMainWindow |
Returns a pointer to the application's main window or NULL on error. |
AcUiRootKey |
This function returns a string representing the root of the application's entries in the system registry. |
AdUiAlertDialog | Include fileadui.hThis function shows an alert type dialog with three buttons. The defButton parameter indicates which button is the default (0 = primary, 1 = secondary, 2 = Cancel). Returns 0-based button index, or -1 on CANCEL. Button 2 is always the CANCEL button. |
AdUiDataValidationLevel |
This routine is used internally. |
AdUiEnableDockControlBars |
For internal use only. |
AdUiEnableDocking |
For Autodesk internal use only. |
AdUiFindContextHelpFullPath |
This helper function expands a help file name into a fully qualified pathname. |
AdUiGetRegisteredPaletteSetFloatingFrameClass |
Returns a pointer to the runtime class that should be used for floating a palette set. See AdUiSetFloatingFrameClass(). |
AdUiGetSafeParentHwnd |
This function finds a suitable parent window for a dialog when none is explicitly supplied. The algorithm obtains the active window (using GetActiveWindow()) and then traverses the parent hierarchy (using GetParent()). A disabled window or the main window terminates the walk. |
AdUiGetThemeManager |
For internal use only. |
AdUiHideBalloonTip |
For internal use only. |
AdUiMessage |
This function returns the AdUi-registered Windows message. The AdUi messaging system sends or posts this message to various windows, passing additional WPARAM and LPARAM values. |
AdUiNotification |
When a handler processes an AdUi message, a notification may be encrypted in the high word of the received WPARAM. This function extracts the notification code from the message parameter. |
AdUiNotifyId |
When a handler processes an AdUi message, a control identifier may be encrypted in the low word of the received WPARAM. This function extracts the identifier from the message parameter. |
AdUiRegisterDockingTool |
This routine is used internally. |
AdUiRegisterFloatingFrameClassAddress |
A RealDWG host application must use this function to pass a pointer to the floating flame class member (CFrameWnd::m_pFloatingFrameClass) at startup in order for palette sets to work properly. |
AdUiRegisterPaletteSetFloatingFrameClass |
For internal use only. |
AdUiRegisterTool |
Makes a tool restartable the automatically next session. Call this function once for each tool that your application support and that you want to be automatically restarted the next session. When the session terminates, if the function AdUiRegisterTool has been previously called and the control bar having the pID identifier is visible, then the tool will be automatically restarted the next session, by invokation of the command specified by lpszCommand. |
AdUiSaveDockingToolPositions |
This routine is used internally. |
AdUiSetDockBarMinWidth |
This function allows the client to override the default AutoCAD setting for the dock bar's min width. |
AdUiSetFloatingFrameClass |
When calling CFrameWnd::FloatControlBar(), applications will need to swap the floating frame class if the control bar passed to FloatControlBar() is a kind of CAdUiPaletteSet. Applications can perform this swap by calling AdUiSetFloatingFrameClass() before and after the call to FloatControlBar().For example: |
AdUiShowDockControlBars |
For internal use only. |
AdUiSubstituteShellFont |
This function is used internally by AdUi dialogs to alter the default font displayed in the window. To be effective, this routine should be called during dialog initialization (in other words, the dialog's HWND must have been created), the font must not have already been assigned a HANDLE, and the font should persist for the duration of the dialog (usually making the font a member of the dialog will suffice). This function determines if the default font used by the dialog is actually supported by the current locale settings. If not then the routine attempts to create a font based... more |
CanStealFocusFromDockedWindow |
This routine is used internally. |
InitAdUiDLL |
Initializes the extension DLL, registers the classes, etc. Call this exported function once from your DLL or executable. An ideal location is the InitInstance() member function. |